Tuesday, October 21, 2008

You wanna see what the latest in outta space is?



Just another update as I work on rigging the Valkyrie for transformation. Whenever that gets too daunting, I go back and add some more effects or backend stuff to what I've already done. Things that are missing from this sequence:
*ink outlines (need to determine best weights)
*Craft do not blur with motion through canopy glass
*Dralthi are not firing as Valkyrie passes through their ranks
*3 Raiders at end need their firing fixed (with new pflow system I extrapolated)
*Fire rate for Valk needs to be adjusted
*Shell casings
*global lighting
*cockpit lighting
*textures need to be adjusted to accept light color-tinting
*Valk textures need to be toon-ified
*Console/Dashboard still doesn't fit within confines of cockpit

I also want to add brow raises and winks for left/right for the Rev1 model so that I have more control over facial expressions, using a wired controller.

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